Draconian Earthsfire
Some Draconian Infernos give themselves over so completely to the pursuit of fire that they become almost like the fire themselves. They travel with astonishing rapidity, and often seem to entirely disappear from one spot and reappear at another.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit can use one move to teleport between any two empty villages controlled by its side.
Information
Advances from: | Draconian Inferno |
Advances to: | |
Cost: | 88 |
HP: | 98 |
Movement: | 7 |
XP: | 150 |
Level: | 4 |
Alignment: | lawful |
ID | Draconian Earthsfire |
Abilities: | teleport |
Attacks (damage - count)
firey claws melee | 9 - 3 blade | ||
flame breath ranged | 12 - 4 fire | marksman | |
tail melee | 11 - 1 impact | ||
missile ranged | 9 - 3 arcane | magical | |
horns melee | 12 - 1 pierce |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 3 | 20% | |
Coastal Reef | 1 | 50% | |
Deep Water | 1 | 50% | |
Flat | 1 | 50% | |
Forest | 1 | 50% | |
Frozen | 1 | 50% | |
Hills | 1 | 50% | |
Mountains | 1 | 50% | |
Mushroom Grove | 3 | 30% | |
Sand | 1 | 50% | |
Shallow Water | 1 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | 1 | 50% | |
Village | 1 | 50% |